GAMES\REARGARD.DOC  ·  DOC  ·  2.1 KB  ·  1990-08-09  ·  from PCPlus_Issue-49_Oct-1990_FluxEngine-360Kb
REAR GUARD
by David Eastman

Battle through 9 levels (or more ?) of nasties, to defeat the evil Snap Dragon.
Move your hero, represented by the cross on screen, using the cursor keys.
When a menu is shown in the bottom right window, use the up/down cursor keys to
choose the option. Quite simple.

Increase your strength with food and potions, lose it through fighting. Search
chests for treasure, trapped fairies and magic scrolls. You may cast a spell
with any scroll you find when appropriate. The scroll is then "used up".

As you are given better weapons and armour, you will be more ready
for the fights with higher level monsters. Each dungeon is randomly created,
but the denizens differ as the levels get deeper. There is always one exit - 
in one corner - until the final level. You may only fight the Snap Dragon 
at Level 9 or beyond once you have acquired 10,000 treasure points.

You may cast a battle spell at the start of combat, but not after.The options 
to Lift Curses from corpses or Unset Traps will be given to you when available.
You may only lift a curse from a corpse BEFORE you search it.

Tactics:

1 - Avoid any contact with Ghouls, their attacks cause paralysis which reduces
    your hero's combat speed.

2 - Fight simple creatures, for treasure and food, but flee from heavy going
    monsters.

    Easy prey: Spiders,Snakes and Trolls.	(None of these can be cursed)
    Avoid:     Death Priests, Fire Dragons.

3 - Do not open all chests as you find them.Leave some for later.

4 - Curses are only effective on the level where they were set.To stop a curse
    run to the exit and leave that level, or open a chest and hope a fairy
    lifts your curse.
   
5 - If you are going to flee, do it before combat starts; you will recieve
    less backstab damage that way.

You may maintain characters by saving them (they have extension .CHR) and
re-starting from the level they were saved at.Please note the difference
between the hero's name that you make up, and the filename given to that
character.

e.g. 	Slobo the Great  would become  slobo_th.chr
        gandalf.chr      would become  gandalf.chr  etc.