GAMES\GRIME.DOC  ·  DOC  ·  5.6 KB  ·  1989-11-01  ·  from PersonalComputer_Nov-1989
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L'Derry BT47 1EH

Tel : (0504) 44500
Telex : 748180
Fax : 46929
                     Grime----The Revenge of the MOLD

         Dove Chemical corporation had ignored numerous warnings from
    environmental agencies and had continued to dump toxic wastes from
    their biological warfare experiments into the swamp which
    surrounded their property.  Through a bizzare combination of these
    wastes, a strange and horrible phenomenon spawned in the mire.  A
    pestilence beyond the wildest visions of man, a blight of Biblical
    proportions, a creature that would take its revenge on all salad
    eaters.  The champion of the carrot, cabbage, and the downtrodden
    rutebaga.  Yes, it was a plant with a thirst for blood like a human
    thirst for tomato juice.  The Mold grew, sending deadly spores as
    emissaries of death to neighbouring human settlements.  Onward it
    pushed. Growing, oozing with its deadly grime swallowing men,
    women, and children like so many radishes.  Now it threatens
    Spudville, a community of 8 million innocent Irish vegitarians...

         The fate of Spudville and life as we know it rests in your
    hands.  With the aid of a new herbicide you, and only you, can stop
    the growth of the Mold.

         The new herbicide is contained in a hydraulically controlled
    mechanism called a Herbmobile which can aim its firing nozzle in
    one of four directions.  By pushing <Q>, the firing nozzle will
    rotate clockwise spraying the Mold with its deadly nemesis making
    it as dangerous as so much wilted lettuce.  Using the arrow keys on
    the numeric keypad, the Herbmobile can be manouvered up, down or
    side to side.  A special added feature of this new model is that by
    pressing a combination of two directions, a diagonal trajectory can
    be obtained. By pressing <F1>, a stream of deadly Garlic salad
    dressing will exude continuously from the nozzle of your
    Herbmobile.  However, if you are one of those workaholic types and
    prefer to make life difficult, you can send deadly pellets at the
    Mold by pressing the space bar. If the action gets too exciting for
    you, you can pause the game by pressing <F10>.  Yes Johnny, it's
    just like when you watch those movies on your VCR.

         Beware, the Mold is not without its own defense systems. It
    didn't get to be a huge mass of dirty, grimy slop for nothing...
    Bleeding hearts drop from the top of the screen leaving behind a
    deadly trail of new Mold colonies.  From these colonies a grimy,
    moldy puss will attempt to engulf your Herbmobile swallowing it
    into the unending abyss of Grime.  Once in a while, a Shamrock will
    cross the screen from side to side, subtley altering the genetic
    structure of any Grime which it passes through.  The Mold has also
    enlisted the help of Tadpoles from the swamp outside Dove
    Chemicals.  Aided by the strange combination of chemicals, they
    have mutated into Giant Polliwogs.  These, unlike the stupid
    vegetable, can sense your location and will attempt to turn your
    formidable Herbmobile into a tasty dragonfly sandwich.
    Fortunately, these mosters only appear every 5,000 points.

         While you valiantly struggle in combat with the Grime, the folks
    of Spudville work hard at the Herbmobile factory . They will create a
    new vehicle every 10,000 points you earn.

    Command Summary:  Rotate Clockwise ---------- <W>
                      Rotate Counterclockwise --- <Q>
                      Movement ------------------ Arrow keys on
                                                  numeric keypad
                      Firing -------------------- <Space Bar>
                      Automatic Fire Toggle ----- <F1>
                      Pause till next key ------- <F10>

        This program is distributed as FREEWARE, and you are encouraged to
   distribute copies to as many people as you can, especially to bulletin
   boards.  However, if you enjoy GRIME, please consider making
   a contribution to the author:  At worst, it encourages more good
   FREEWARE...

        Thank you very much for your support!

        A contribution of $10.00 is suggested.  Please include your name and
   address:  We would like to know where GRIME is going and will try to
   keep you informed about any new Damar programs.

   TO :            Mark Elendt
                   76 St. Leonards Ave.
                   Toronto, Canada
                   M4N 1K3

   If you have any suggestions for improvement, please let me know.

        Warning! This program stores high scores on Track 39, side 0 of disk
   A: using absolute disk sector write (INT 13). As a result, it will garble
   data stored in a DOS file residing in this location.

   Therefore, to be safe, either:

 (1) Put this game on its own DOS-formatted floppy (so nothing is on Track 39)
 (2) Use a disk utility to create a hidden file covering this track.

Solution (2) is better, since it permits other programs to reside on the disk.
This is one of my favorite games; don't let the warning scare you needlessly,
just be forewarned. Incidentally, a non-freeware game called "DIGGER" which
has also been found on bulletin boards, has the same unfortunate behavior.

SEND FOR A FREE ILLUSTRATED CATALOGUE TO :- 

PC PROJECTS (FREEWARE)
Ebrington Business Centre
Ebrington Gardens
L'Derry BT47 1EH

Tel : (0504) 44500
Telex : 748180
Fax : 46929